I wanted to design a bouncer, tough looking character.
Thursday, 4 July 2013
Scifi Ship WIPS and Final render
This is my final render. I feel i need to say that i was at a big disadvantage as being home i did not have access to a computer that could really run the autodesk programs well and other programs like adobe photoshop would not install at all. I understand that these are my own problems but i feel that due to these electronic problems icould not produce what i had wanted and originally intended compared to what i couldve produce had i been given notice in june before ileftfor ireland thati needed to resit or been given time in september to resit when i would be back in england.
I still like my design ifeel i improved on it than shown in my sketches of a coloney ship.
Scfi Ship Concept sketches
This ship would be a fighter ship as the circle on the front would be its weapon and i designed it to be very mobile and aero dynamic as well as smalland compact for quick getaways.
The second picture is of a colony ship with a biodome andlanding port for other ships to land and enter.
the final picture is another colony ship but i felt maybe adding bigger features such as more noticable engines would lookbetter
Scfi Space Ship Moodboards
Wednesday, 1 May 2013
Wednesday 1st May UnderSea Creature Final 3D
Wednesday 1st May NightCrawler Basic 3D Model in Maya
This is a back view of my night crawler
Front View
And side view. I feel that compared to the last character creatioin assignment I have improve and I feel I have managed to achieve the over all general shape of night crawler and his hands and feet which I felt were difficult came out better than I had expected.
Thursday, 25 April 2013
Thursday 25th April Minotaur Topology and Box Modelling
I found the videos abit hard to follow myself, so i just tried my best to model my own way and sometimes refering to the video. Although this is not finished im still very proud of it because I normally could never get the hang of making curves and losing the box/robot type shape in a model so I'm glad of that.
Thursday, 7 February 2013
Thursday 2nd Feb Character Creation (Final but need much more)
I feel hopeless at character model everytime I've retried and retried starting from scratch and I still get the same mistakes and box-look. I am definitely going to have to focus harder and work more on character modelling.
Wednesday, 30 January 2013
Wednesday, 23 January 2013
Wednesday 23rd Jan Alien Landscape/Plant Final Concept with Lighting
I chose this particular lighting because the landscape for this plant would be very tropical but shady as it would be a jungle scene and this lighting looks like there is shadows coming from other plants and light shining through leaves and such.
Wednesday 23rd Jan Alien Landscape/Plant MudBox Concept
Above is the WIP images I decide to go with my eyeball plant as I thought it would be more interesting and less frustrating to model in Mudbox.
Below is the final image with Lighting I used red and black for the head/petals because it looked more authentic other colours looked silly somehow.
Saturday, 19 January 2013
Wednesday, 16 January 2013
Wednesday 16th Jan Wrinkle WIPs and Final MudBox Concept
Here is my final concept of an eldery man.
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